Blatannkoden at the Norsk Telemuseum
- Area: Smarter Tourism & Culture
- Where: Oslo, Norway - 12/2008
- Customer: The Norsk Telemuseum
Details
Business Challenges
- Allow the visitors to discover the museum through mobile technologies in an gaming interaction format
- Cover different level of devices owners and targets: from 8 to 14 to adults, with or without connectivity
- Create a consistent content strategy
- Support a post-visit contact
- Enable teachers and classrooms too
- Enable accessibility
IBM´s Solution
- The applications delivered are based on the Human Centric Solutions’s 'Intelligent Pervasive Platform' architecture
- By downloading the application on their phone, users can play treasure hunt via QR codes trying to detect the secret messages
- We allowed users to create QR codes in order to communicate their “secret messages” to other visitors and attach them in a “tagwall”
- The application allows users to leave a feedback message and send it via web to the museum’s website feeding a tagcloud
- Feedback messages are sent to the museum’s website to feed the tagcloud
- Users can see the museum’s path on Google Earth
Business benefits
- Allow the museum to attract new visitors
- “Walk the talk”: proving the effectiveness of new technologies applied to the museum itself
- Manage customized messages to the visitors
- Save time in daily staff activities

